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Good afternoon everyone, i'm looking to automate undionly.kpxe updates for a workshop test network.

How often is the undionly.kpxe on boot.ipxe.org updated?

Is it done on a regular basis as the source is updated, or manually at set intervals? If it's done automatically I'd like to schedule once a week cron downloads to update the local pxeboot server without the need to manually recompile it.

Thanks.
Jp.
(2012-03-15 02:12)jpwise Wrote: [ -> ]How often is the undionly.kpxe on boot.ipxe.org updated?

Is it done on a regular basis as the source is updated, or manually at set intervals? If it's done automatically I'd like to schedule once a week cron downloads to update the local pxeboot server without the need to manually recompile it.

It's updated by an hourly cronjob that pulls the latest source and rebuilds it.

Michael
Excellent! That's just what I was hoping. Smile For the work we're doing a weekly update should be sufficient without putting additional load on your servers.

Thanks again.
Jp.
Afternoon, I set up an auto update on a weekly basis, which just updated at 3am this morning (approx 8 hours ago) and looks like the current undionly.kpxe that's on the site may be buggy.

Our implementation is tftp for the undionly.kpxe, followed by http loading the menu.ipxe file, finally chaining vesamenu.c32 to a menu file.
With the latest undionly.kpxe it gets as far as downloading the vesamenu.c32 file, reports ok, and then just hangs. If i revert to the previous undionly.kpxe file it runs fine.

I've just re-downloaded the current file as you indicated it was an hourly build, but the latest is no change. Filesize also appears to have dropped from 62373 to 61419kb.

Any thoughts?

Thanks.
Jp.
(2012-03-29 23:29)jpwise Wrote: [ -> ]Afternoon, I set up an auto update on a weekly basis, which just updated at 3am this morning (approx 8 hours ago) and looks like the current undionly.kpxe that's on the site may be buggy.

Our implementation is tftp for the undionly.kpxe, followed by http loading the menu.ipxe file, finally chaining vesamenu.c32 to a menu file.
With the latest undionly.kpxe it gets as far as downloading the vesamenu.c32 file, reports ok, and then just hangs. If i revert to the previous undionly.kpxe file it runs fine.

I've just re-downloaded the current file as you indicated it was an hourly build, but the latest is no change. Filesize also appears to have dropped from 62373 to 61419kb.

COMBOOT image support is no longer enabled by default, since we now have the ability to implement native iPXE menus:

http://git.ipxe.org/ipxe.git/commitdiff/cf0953a
http://ipxe.org/cmd/choose

Michael


Michael
(2012-03-30 08:34)mcb30 Wrote: [ -> ]COMBOOT image support is no longer enabled by default, since we now have the ability to implement native iPXE menus:

http://git.ipxe.org/ipxe.git/commitdiff/cf0953a
http://ipxe.org/cmd/choose

Michael


Ah, that would definitely explain it. Our system is built around the comboot vesamenus, so we'll move back to compiles.

Is there a recommended method to re-enable it during config/compilation, or is it a case of editing the pcbios.h file to re-add the define?

Thx.
Jp.
(2012-04-01 11:20)jpwise Wrote: [ -> ]
(2012-03-30 08:34)mcb30 Wrote: [ -> ]COMBOOT image support is no longer enabled by default, since we now have the ability to implement native iPXE menus:

http://git.ipxe.org/ipxe.git/commitdiff/cf0953a
http://ipxe.org/cmd/choose
Ah, that would definitely explain it. Our system is built around the comboot vesamenus, so we'll move back to compiles.

Is there a recommended method to re-enable it during config/compilation, or is it a case of editing the pcbios.h file to re-add the define?

The easiest way is to add a file src/config/local/general.h containing just

#define IMAGE_COMBOOT

This avoids the need to patch any files in the source tree.

Michael
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