creating menus
|
2011-12-18, 23:43
Post: #3
|
|||
|
|||
RE: creating menus
I had tried this also, but stalled when trying to create some menu logics
As I prefer the layout of menu.c32 instead of having the users to type something in anyway, for now I stopped chaining from undionly to menu.c32 and than back to undionly. Instead I'm loading gpxelinux.0 directly wich jumps into menu.c32. From there I'm able to boot ipxe.lkrn wich accepts an ipxe script as parameter like this (menu.c32 style config) Code: label sanboot Now I have a directory called ipxescripts. Here I collect any "boot targets" I cannot call directly from menu.c32, as the sanboot I mentioned above. sanboot.ipxe for example looks like this: Code: #!ipxe This works like a charm. Now I have to find out why an old asrock board refuses to boot, but this is another (pxelinux related) problem. Hope this helps you a bit errorsmith |
|||
« Next Oldest | Next Newest »
|
Messages In This Thread |
creating menus - errorsmith - 2011-12-18, 17:29
RE: creating menus - robinsmidsrod - 2011-12-18, 20:44
RE: creating menus - errorsmith - 2011-12-18 23:43
RE: creating menus - robinsmidsrod - 2011-12-19, 08:07
RE: creating menus - errorsmith - 2011-12-19, 08:52
RE: creating menus - robinsmidsrod - 2011-12-21, 08:20
RE: creating menus - errorsmith - 2011-12-21, 09:15
RE: creating menus - robinsmidsrod - 2011-12-21, 13:47
RE: creating menus - errorsmith - 2011-12-24, 07:14
RE: creating menus - robinsmidsrod - 2012-04-03, 12:23
|
User(s) browsing this thread: 1 Guest(s)